Deployment
Deploying your remake is very easy:
-
Prepare a working folder with the minimal emulator environment. It should include the files
2006.rom,bass.dll,unreal.exe, andunreal.ini. -
Place the
sna-snapshot of the original ZX Spectrum game into the working folder. Openunreal.iniand make sure that the value ofsnapshotparameter matches the name of your snapshot. -
You can rename
unreal.exeandunreal.iniinto anything else likeMyGame.exeandMyGame.ini, just make sure these names match. -
Place the content of your
gamefolder (with pictures, sounds, andsettings.txt) into the archive namedgame.zipand move it into your working folder. Make sure the resources are directly in the archive, not inside some subfolder.
Now you can simply convert your working folder to a regular or self-extracting archive and publish it anywhere you like! Just make sure to drop me a line, I'll be happy to know about new remakes :)