Deployment
Deploying your remake is very easy:
-
Prepare a working folder with the minimal emulator environment. It should include the files
2006.rom
,bass.dll
,unreal.exe
, andunreal.ini
. -
Place the
sna
-snapshot of the original ZX Spectrum game into the working folder. Openunreal.ini
and make sure that the value ofsnapshot
parameter matches the name of your snapshot. -
You can rename
unreal.exe
andunreal.ini
into anything else likeMyGame.exe
andMyGame.ini
, just make sure these names match. -
Place the content of your
game
folder (with pictures, sounds, andsettings.txt
) into the archive namedgame.zip
and move it into your working folder. Make sure the resources are directly in the archive, not inside some subfolder.
Now you can simply convert your working folder to a regular or self-extracting archive and publish it anywhere you like! Just make sure to drop me a line, I'll be happy to know about new remakes :)