Deployment

Deploying your remake is very easy:

  1. Prepare a working folder with the minimal emulator environment. It should include the files 2006.rom, bass.dll, unreal.exe, and unreal.ini.

  2. Place the sna-snapshot of the original ZX Spectrum game into the working folder. Open unreal.ini and make sure that the value of snapshot parameter matches the name of your snapshot.

  3. You can rename unreal.exe and unreal.ini into anything else like MyGame.exe and MyGame.ini, just make sure these names match.

  4. Place the content of your game folder (with pictures, sounds, and settings.txt) into the archive named game.zip and move it into your working folder. Make sure the resources are directly in the archive, not inside some subfolder.

Now you can simply convert your working folder to a regular or self-extracting archive and publish it anywhere you like! Just make sure to drop me a line, I'll be happy to know about new remakes :)